[COPY] --- T2-COPYRIGHT-BEGIN ---. [COPY] t2/package/*/sdl-shadercross/sdl-shadercross.desc [COPY] Copyright (C) 2026 The T2 SDE Project [COPY] SPDX-License-Identifier: GPL-2.0 [COPY] --- T2-COPYRIGHT-END ---. [I] Shader translation library for SDL's GPU API. [T] This is a library for translating shaders to different formats, intended [T] for use with SDL's GPU API. It takes SPIRV or HLSL as the source and [T] outputs DXBC, DXIL, SPIRV, MSL, or HLSL. [U] https://github.com/libsdl-org/SDL_shadercross [A] Sam Lantinga [M] Jack Jamison [C] base/x11 [V] 7b7365a [L] OpenSource [S] Stable [D] 09be64f122bb542861531c3c70693f92d9d4c773ce73c4662f25e9a2 sdl_shadercross-7b7365a.tar.gz git+https://github.com/libsdl-org/SDL_shadercross.git 7b7365a var_append cmakeopt ' ' -DSDLSHADERCROSS_DXC=OFF var_append cmakeopt ' ' -DSDLSHADERCROSS_SPIRVCROSS_SHARED=OFF var_append cmakeopt ' ' -DSDLSHADERCROSS_INSTALL=ON