[COPY] --- T2-COPYRIGHT-NOTE-BEGIN --- [COPY] T2 SDE: package/*/openshadinglanguage/openshadinglanguage.desc [COPY] Copyright (C) 2004 - 2024 The T2 SDE Project [COPY] [COPY] This Copyright note is generated by scripts/Create-CopyPatch, [COPY] more information can be found in the files COPYING and README. [COPY] [COPY] This program is free software; you can redistribute it and/or modify [COPY] it under the terms of the GNU General Public License version 2. [COPY] --- T2-COPYRIGHT-NOTE-END --- [I] Advanced shading language for production GI renderers [T] Open Shading Language (OSL) is a small but rich language for programmable [T] shading in advanced renderers and other applications, ideal for describing [T] materials, lights, displacement, and pattern generation. [A] Academy Software Foundation [M] Aleksi V [U] https://github.com/AcademySoftwareFoundation/OpenShadingLanguage [C] extra/development [F] OBJDIR # NO-LTO NO-AS-NEEDED [L] BSD [S] Stable [V] 1.13.11.0 [P] X -----5---9 400.000 [D] 7dac4007dde06d90647616c5c3c6ee381244a2d6e8a81e084639af2d OpenShadingLanguage-1.13.11.0.tar.gz https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/archive/v1.13.11.0/