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[I] OpenGL Mathematics
[T] OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software
[T] based on the OpenGL Shading Language (GLSL) specification.
[U] https://glm.g-truc.net/
[A] G-Truc Creation
[M] Rene Rebe
[C] extra/development
[F] CROSS
[L] MIT
[S] Beta
[V] 1.0.1
[P] X -----5---9 144.600
[O] makeinstopt=
[O] hook_add postmake 5 "cp -arv glm $root$includedir/"
[D] 7cce0a87307d085be4032b7319027408c0e96d6e93208ba335d17714 glm-1.0.1.tar.gz https://github.com/g-truc/glm/archive/1.0.1/