[COPY] --- T2-COPYRIGHT-BEGIN --- [COPY] t2/package/*/directx-shader-compiler/directx-shader-compiler.desc [COPY] Copyright (C) 2024 - 2025 The T2 SDE Project [COPY] SPDX-License-Identifier: GPL-2.0 [COPY] --- T2-COPYRIGHT-END --- [I] A compiler for HLSL to DXIL (DirectX Intermediate Language) [T] The DirectX Shader Compiler (dxc) project includes a compiler and related [T] tools used to compile High-Level Shader Language (HLSL) programs into DirectX [T] Intermediate Language (DXIL) representation. Applications that make use of [T] DirectX for graphics, games, and computation can use it to generate shader [T] programs. [U] https://github.com/microsoft/DirectXShaderCompiler [A] Microsoft [M] The T2 Project [C] extra/development [F] CROSS OBJDIR [E] opt go [L] OpenSource [S] Stable [V] 1.8.2407 [P] X -----5---9 400.000 [O] var_append cmakeopt ' ' -C../cmake/caches/PredefinedParams.cmake [O] makeinstopt= [O] hook_add postmake 5 "install bin/dxc $root$bindir/" [O] hook_add postmake 5 "install lib/libdxcompiler.so* $root$libdir/" [D] 896ede92502d486602fcfc3f35e284039a8fc1463fceebdbd279932b DirectXShaderCompiler-v1.8.2407.tar.gz git+https://github.com/microsoft/DirectXShaderCompiler v1.8.2407