[COPY] --- T2-COPYRIGHT-NOTE-BEGIN --- [COPY] T2 SDE: package/*/directfb2/directfb2.desc [COPY] Copyright (C) 2024 The T2 SDE Project [COPY] [COPY] This Copyright note is generated by scripts/Create-CopyPatch, [COPY] more information can be found in the files COPYING and README. [COPY] [COPY] This program is free software; you can redistribute it and/or modify [COPY] it under the terms of the GNU General Public License version 2. [COPY] --- T2-COPYRIGHT-NOTE-END --- [I] Direct framebuffer access library - fork of DirectFB [T] DirectFB2 is the successor of DirectFB, providing a thin library that [T] provides hardware graphics acceleration, input device handling and [T] abstraction, integrated windowing system with support for translucent [T] windows and multiple display layers on top of the Linux Framebuffer Device. [T] It is a complete hardware abstraction layer with software fallbacks for [T] every graphics operation that is not supported by the underlying hardware. [T] DirectFB2 adds graphical power to embedded systems and sets a new standard [T] for graphics under Linux. [U] https://directfb2.github.io/ [A] Denis Oliver Kropp {Original author of DirectFB} [A] Nicolas Caramelli {Author of this fork} [M] Andy Malcolm [C] extra/multimedia [L] LGPL [S] Stable [V] 4d6b7dd [P] X -----5---9 126.800 [D] 9491ccc696bc74fff6184343d6a562be677043ffb6457760e69c7f4c directfb2-4d6b7dd.tar.gz git+https://github.com/directfb2/DirectFB2 4d6b7dd