[COPY] --- T2-COPYRIGHT-NOTE-BEGIN --- [COPY] T2 SDE: package/*/libsdl_sound/libsdl_sound.desc [COPY] Copyright (C) 2004 - 2022 The T2 SDE Project [COPY] Copyright (C) 1998 - 2003 ROCK Linux Project [COPY] [COPY] This Copyright note is generated by scripts/Create-CopyPatch, [COPY] more information can be found in the files COPYING and README. [COPY] [COPY] This program is free software; you can redistribute it and/or modify [COPY] it under the terms of the GNU General Public License version 2. [COPY] --- T2-COPYRIGHT-NOTE-END --- [I] A library to decode popular audio formats [T] SDL_sound is a library that handles the decoding of several popular [T] sound file formats, such as .WAV and .MP3. It is meant to make the [T] programmer's sound playback tasks simpler. The programmer gives [T] SDL_sound a filename, or feeds it data directly from one of many [T] sources, and then reads the decoded waveform data back at her leisure. [T] If resource constraints are a concern, SDL_sound can process sound [T] data in programmer-specified blocks. Alternately, SDL_sound can decode [T] a whole sound file and hand back a single pointer to the whole [T] waveform. SDL_sound can also handle sample rate, audio format, and [T] channel conversion on-the-fly and behind-the-scenes, if the programmer [T] desires. [U] http://icculus.org/SDL_sound/ [A] Ryan C. Gordon [M] The T2 Project [C] extra/multimedia [F] CROSS [L] LGPL [S] Stable [V] 1.0.3 [P] X -----5---9 213.300 [D] a81c84bea64097af102810fa5fe0ff9bc4889f4668aadfff5d676b56 SDL_sound-1.0.3.tar.gz http://icculus.org/SDL_sound/downloads/